Available chassis include the X-Wing and Y-Wing for Rebels, TIE Fighters and TIE Bombers for Imperials, and new Hutt and Black Sun ship designs for Freelancers. Their ships can be completely customized with components looted from enemies or crafted by shipwrights. Success in space combat is largely dependent on player skill, but not quite to the same extent as seen in previous Star Wars space-simulator games.Īs characters advance in their piloting professions, they gain access to a widening variety of tactics, starship chassis, and starship components. Players must aim at their targets (often needing to "lead" their target in compensation for the target's movement) and click a button on the mouse or joystick to fire. Space combat in Galaxies is similar to ground combat. With the Rage of the Wookiees expansion, it also released the Kashyyyk space sector. Each sector is a cube 16 kilometers on a side, and each contains at least one of the ten ground planets, except Kessel and Deep Space, which are for high-level space gameplay only. The playable areas for space content include ten space sectors: Tatooine (containing Lok), Naboo (containing both Naboo and its moon, Rori), Corellia (containing Corellia and Talus), Dantooine, Kashyyyk, Yavin, Endor, Dathomir, Kessel, and Deep Space.
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